Overview
The Inventory & Crafting System provides a modular framework for creating inventory, storage, crafting, loot, payment, item consumption, equip weapons system and drop item in Unreal Engine 5.
Features
- Modular Item Data Assets
- Inventory Component for Players and Actors
- Storage & Loot Containers
- Inventory UI Widgets
- Crafting Component & Recipe System
- Item Consumption Support
- Pay/Repair Systems using Items
- Drag & Drop Support
- Multiplayer Friendly Architecture
- Fully Blueprint Accessible
- Equip Items like weapons or armor
- Drop item from inventory or from enemy, loot
Quick Start
1. Inventory System
Step 1. Create Your First Item
- Create a folder called
Items.
- Right Click → Miscellaneous → Data Asset.